LIMB TEXTURE

This command will return the integer image number used to texture the specified limb of the 3D object.

  Syntax
Return Integer=LIMB TEXTURE(Object Number, Limb Number)
Return Integer=LIMB TEXTURE(Object Number, Limb Number, Texture Stage)
  Parameters
Object Number
Integer
The object number
Limb Number
Integer
The limb number
Texture Stage
Integer
This value is an integer number such as 1.

  Returns

This command will return the integer image number used to texture the specified limb of the 3D object

  Description

Limbs that have been loaded pre-textured contain internal image data and return an image number of zero. The parameters should be specified using integer values.

  Example Code
backdrop off : cls : sync on : sync rate 0 : hide mouse:cls 0
ObjectNumber=1
LimbNumber=1
load object "models\model.x",ObjectNumber
print "LIMBS"
print "exist:";limb exist(ObjectNumber, LimbNumber)
if limb exist(ObjectNumber, LimbNumber)=1
print "texture:";limb texture(ObjectNumber, LimbNumber)
endif
while mouseclick()=0
sync
endwhile
if object exist(ObjectNumber)=1 then delete object ObjectNumber
end
  See also

BASIC3D Commands Menu
Index